Task Cards for Finch Robots

$2.00

Support and engage independence in emerging programmers with the FINCH robot.

This resource is designed to be used with the FINCH robot by Bird Brain Technologies

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Description

It can be difficult to know where to begin when introducing a robot or block coding.  The task cards and activity sheets give students opportunities to explore the SNAP! Jr™ software, plan programs to use with the Finch robot, and build off of their programming skills with purpose.

👉🏼 To download the materials be sure to click the link and then click the download arrow in the upper right hand corner. This will save the files to your computer.

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Copyright © Vr2lTch

Permission to copy for single classroom use only.

Please purchase additional licenses if you intend to share this product.

Included

  • Motion cards to use with SNAP! Jr™→ print & laminate to help students use as a planning tool before they create the code in SNAP!
  • Visual and word task cards → task cards that have students program the finch to meet a goal or solve a problem. Ex: make an AB pattern, code the finch to dance.
  • Blank Planning Sheets → Planning sheets that help students set a goal and sketch out what the code will look like to reach that goal. 
  • Planning Sheet to draw a square with the Finch → Planning sheet that helps students write code for the finch to make a square. While the basic blocks are there, students still need to fill in a few blanks. 
  • Prediction sheet with a program for students to execute → Complete code written out for students. They predict what the finch will do, test the code, and see how their prediction matches! 
  • Change the variable planning sheet → The code is written out for the students and they change any one variable provided (color or number). 
  • Planning sheet with blocks to guide students in programming → planning sheet with a simple algorithm. Students can personalize the blocks and then test it out! 
  • All planning sheets have students reflect on the code they wrote or remixed 

Standards

This activity meets the following standards:

AASL:

  • Generating products that illustrate learning.
  • Iteratively responding to challenges.

CSTA:

  • Develop programs with sequences and simple loops, to express ideas or address a problem.
  • Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions.
  • Develop plans that describe a program’s sequence of events, goals, and expected outcomes.
  • Debug (identify and fix) errors in an algorithm or program that includes sequences and
  • simple loops.

ISTE:

  • Students formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models and algorithmic thinking in exploring and finding solutions
  • Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
  • Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.

CCSS:

  • Make sense of problems and persevere in solving them.
  • Reason abstractly and quantitatively
  • Model with mathematics
  • Attend to precision

SALE

ALL YOUR BACK-TO-SCHOOL LIBRARY NEEDS

AUGUST 6-7