Remixing Code

$3.00

Activities to help students critically think about the code they choose to use.

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Description

Teach students coding basics through remixing. They learn how changing one piece of code impacts the outcome. Making them more thoughtful and deliberate programmers.

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Copyright © Vr2lTch

Permission to copy for single classroom use only.

Please purchase additional licenses if you intend to share this product.

Included

This resource includes: 

  • Standards Based lesson that outlines how to teach students about remixing and how to remix code. Standards listed below.
  • Unplugged activity to concretely teach students about remixing code. Lyrics, directions and video included.
  • 12 ready to go algorithms for students to test and remix witht the app Daisy the Dinosaur. Interchangeable blocks and directions for preparing and using the cards.
  • 20  ready to go algorithms for students to test and remix witht the app Scratch Jr. Interchangeable blocks and directions for preparing and using the cards.
  • Slideshow to guide and facilitate the lesson. Includes coding vocabulary, unplugged activity video to teach remixing, demo slides so you can model for students how to remix code, and reflection questions.

Standards

This activity meets the following standards:

AASL

  • Formulating questions about a personal interest or a curricular topic. 
  • Generating products that illustrate learning.
  • Problem solving through cycles of design, implementation, and reflection.

ISTE

  • Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
  • Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways..
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.

CCSS

  • Make sense of problems and persevere in solving them.
  • Reason abstractly and quantitatively.
  • Model with mathematics.
  • Attend to precision.

CSTA

  • Modify, remix, or incorporate portions of an existing program into one’s own work, to develop something new or add more advanced features.

SALE

ALL YOUR BACK-TO-SCHOOL LIBRARY NEEDS

AUGUST 6-7