Augmented Reality Research Pack


Help students learn the difference between augmented and virtual reality before  they use it for learning. Augmented and Virtual Reality are engaging forms of media that immerse students in life-like situations. Situations that can be used during research projects. 

This research pack is a perfect precursor to Nearpod™ Virtual Field Trips, Google™ Expeditions, Discovery™ VR, and more! 

👇🏼 Download the preview to see what’s included and print the poster today! 

Products Included in this Bundle:


Students are incredibly curious and sometimes the questions they have can only be answered through authentic experiences. 

Visiting places like museums, zoos, aquariums, and other field trip locations are great for field trips. Field trips can be difficult to arrange due to price, distance, or convenience. Roadblocks like these makes it difficult for students to obtain first hand experience and knowledge of people, places, and events. 

Instead of not providing those experiences, they can be replicated in the classroom through Augmented and Virtual Reality.  Before students become fully immersed in AR or VR, they should know the difference between the two and how they are beneficial to learning. 

👉🏼 This resource includes links to digital resources. Click the link to get your own copies. 

👉🏼 Read about how I use ARVR with students here

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Copyright © Vr2lTch

Permission to copy for single classroom use only.

Please purchase additional licenses if you intend to share this product.


AFTER downloading this resource you’ll get:

Standards Based lesson that outlines, step – by – step how to teach students about ARVR. Standards are listed below. 

Interactive poster to teach the difference between Augmented and Virtual Reality. Hang it on the wall to help remind students of key characteristics.

Note Taking sheets for students to record what they learned about Augmented and Virtual Reality.

2 Word Wall cards that define Augmented Reality & Virtual Reality

ARVR Vocabulary Foldable for students to demonstrate what they learned and understood.

Note taking sheets that students can use when they research through ARVR.

🖥️ Note-Taking Sheets that can be used with Google Slides™


This activity addresses the following standards:


  • Organizing information by priority, topic, or other systematic scheme.


  • Integrate and evaluate content presented in diverse media and formats, including visually and quantitatively, as well as in words.




⭐️⭐️⭐️⭐  Cheyenne T. says, “The t-charts were very helpful in getting student to compare augmented reality to virtual reality. The vocabulary was also grade appropriate which was great.”