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Augmented Reality Reading BUNDLE

Original price was: $18.50.Current price is: $14.80.

ENGAGE STUDENTS IN READING AND LITERACY CONCEPTS WHILE THEY LEARN HOW TO CREATE DIGITAL CONTENT. Slideshows and videos can be time consuming to teach and create. Augmented reality as digital content embraces student creativity and  meets their developmental needs. 

👇🏼 Download the preview to see what’s included and get an interactive poster that teaches what augmented reality is! 

Augmented Reality Book Trailers

Build reading enthusiasm with augmented reality and students will encourage each other to read new books. 

Augmented Reality Reading Fluency

Make reading fluency FUN and ENGAGING with this augmented reality activity. 

To complete this lesson, you will need to download the FREE app Novel Effect™.

Augmented Reality Book Reviews

Build reading enthusiasm with augmented reality and students will encourage each other to read new books. 

PREVIEW WHAT'S INCLUDED IN THE AUGMENTED REALITY BOOK REVIEW ACTIVITY.

 

Augmented Reality Reading Activities

Build reading enthusiasm and fluency with augmented reality while students encourage each other to read new books. 

Augmented Reality Alphabet Scavenger Hunt

Build early literacy enthusiasm with augmented reality as students develop letter sound relationships.

This activity uses the app 3DBear and you will need to download it on student devices before completing it.

Augmented Reality Research Pack

Help students learn the difference between augmented and virtual reality before  they use it for learning. Augmented and Virtual Reality are engaging forms of media that immerse students in life-like situations. Situations that can be used during research projects. 

This research pack is a perfect precursor to Nearpod™ Virtual Field Trips, Google™ Expeditions, Discovery™ VR, and more! 

👇🏼 Download the preview to see what’s included and print the poster today! 

Augmented Reality Dot Day Lesson

Bring Dot Day to Life with this lesson that incorporates augmented reality and increases student engagement!

This lesson uses the free app 3DBear and will need to be installed on student devices

Products Included in this Bundle:

Augmented Reality Book Trailers

Build reading enthusiasm with augmented reality and students will encourage each other to read new books. 

Augmented Reality Reading Fluency

Make reading fluency FUN and ENGAGING with this augmented reality activity. 

To complete this lesson, you will need to download the FREE app Novel Effect™.

Augmented Reality Book Reviews

Build reading enthusiasm with augmented reality and students will encourage each other to read new books. 

PREVIEW WHAT'S INCLUDED IN THE AUGMENTED REALITY BOOK REVIEW ACTIVITY.

 

Augmented Reality Reading Activities

Build reading enthusiasm and fluency with augmented reality while students encourage each other to read new books. 

Augmented Reality Alphabet Scavenger Hunt

Build early literacy enthusiasm with augmented reality as students develop letter sound relationships.

This activity uses the app 3DBear and you will need to download it on student devices before completing it.

Augmented Reality Research Pack

Help students learn the difference between augmented and virtual reality before  they use it for learning. Augmented and Virtual Reality are engaging forms of media that immerse students in life-like situations. Situations that can be used during research projects. 

This research pack is a perfect precursor to Nearpod™ Virtual Field Trips, Google™ Expeditions, Discovery™ VR, and more! 

👇🏼 Download the preview to see what’s included and print the poster today! 

Augmented Reality Dot Day Lesson

Bring Dot Day to Life with this lesson that incorporates augmented reality and increases student engagement!

This lesson uses the free app 3DBear and will need to be installed on student devices

Description

Writing book reviews, creating book trailers, and developing fluency can feel challenging and like a chore. Yet, they are critical foundational skills that propel young readers’ independence and intrinsic motivation to read for pleasure. 

Augmented reality adds an additional layer of FUN to reading! It brings print concepts to life and engages current and future readers on a different level. Not to mention that young students start learning how to develop digital content for a specific audience; potential readers!

💜 YOU AND YOUR STUDENTS WILL LOVE TRANSFORMING THE BOOKS YOU LOVE INTO CONTENT THAT OTHERS WANT TO CONSUME!

👉🏼 When purchasing this bundle you will receive up to a 20% discount on all included products! 

👉🏼 This resource includes links to digital resources. Click the links to get your own copies. 

👉🏼 Read more about Augmented Reality here!

👉🏼 These lessons use the app 3DBear and will need to be downloaded on student devices.

👉🏼 Let’s stay connected! Be sure to sign up for my newsletter where I share tips, tools, & tricks to increase engagement without increasing your prep time!

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Copyright © Vr2lTch

Permission to copy for single classroom use only.

Please purchase additional licenses if you intend to share this product.

 

Included

AFTER downloading this resource you’ll get:

An alphabet scavenger hunt for your youngest readers. This activity helps primary children identify letters and letter sounds

Activities that teach children how to create book reviews and trailers, or book talks. 

A fluency activity that makes children want to read aloud and encourages them to become more fluent readers. 

A research activity that teaches students how to engage in media literacy while learning how to take notes from augmented and virtual content. 

Standards

This activity addresses the following standards:

AASL:

  • Generating products that illustrate learning
  • Sharing products with an authentic audience
  • Using a variety of communication tools and resources.

CCSS:

  • Make strategic use of digital media and visual displays of data to express information and enhance understanding of presentations.
  • Integrate and evaluate information presented in diverse media and formats, including visually, quantitatively, and orally.
  • Use technology, including the Internet, to produce and publish writing and to interact and collaborate with others.
  • Produce clear and coherent writing in which the development, organization, and style are appropriate to the task, purpose, and audience.
  • Write arguments to support claims in an analysis of substantive topics or texts, using valid reasoning and relevant and sufficient evidence.
  • Read and comprehend complex literary and informational texts independently and proficiently.
  • Integrate and evaluate content presented in diverse media and formats, including visually and quantitatively, as well as in words.

ALSO ADDRESSES ISTE STANDARDS

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ALL YOUR BACK-TO-SCHOOL LIBRARY NEEDS

AUGUST 6-7